Disciples of Harmony, a sourcebook for Consular characters in the Star Warsâ: Force and Destinyâ roleplaying game, expands the options available to Consulars in the core rulebook and gives Game Masters new opportunities to position these arbiters of balance within their campaign.
Players will find everything necessary to craft a Consular character in this 96-page full-color handbook, including new Consular specializations the Arbiter, Ascetic, and Teachernew races, new Force powers, and extensive armor and weapon inventories. Discover new droids, vehicles, starships, and even rules for rare and damaged lightsaber crystals. The path of the Consular is one of balance, a path that may be difficult in a traditional, combat-oriented setting. As such, Disciples of Harmony features a section for Game Masters on including Consular characters and NPCs in your campaigns and how they can contribute when the lightsabers ignite and the blasters start firing.
Key Selling Points
â Full-color, 96-page supplement for the Star Warsâ: Force and Destinyâ roleplaying game
â Offers Consular characters new specializations, signature abilities, and gear
â Introduces three new species playable in any career
â Features two new Force powers that demonstrate a lifetime of mastery and immersion in the A Force
â Offers guidelines for incorporating and using mentors in your games of Force and Destiny
Product Specifications
- Disciples of Harmony introduces the idea of the mentor in the form of a Consular NPC: a Yoda, a Qui-Gon, or even a Palpatine who can play a significant role in the past and future of a character.
- Includes weapons and gear specifically designed to help peacefully resolve conflicts, new vehicles, and new starships.
- Expands well beyond the core rulebook,
- Number of players: 2
- Length : 11.2 cm
- Width : 8.8 cm
- Height : 0.5 cm